Field guide
Every system explained with pictures: from your first hour to cooking in the lab.
The same guide is in the game: press M and open the Guide tab.
Start here
Survive
Wounds and sicknessStop bleeding, set bones, stay clean and well fed.
Infected and hordesNoise, Infected Zones, roaming hordes and the Warden.
Bandits and surrenderWho you meet where, hold-ups, tolls and how to walk away.
Police stopsHands up, the search, contraband and wanted levels.
Zones: safe, PvE and PvPWhere players can hurt you, and where nothing can.
Leaving PvPThe countdown after a PvP zone, and why logging out won't save you.Make money
Every way to make moneyEach path with its risk and rough money an hour, from today's prices.
Loot and sellWhat traders pay, and how to get the most.
Hunting: pelts and trophiesHunt, skin, sell at the lodge, and top the board.
Bandit campsScout, strike at night, free hostages, take the loot.
Valuables and the bankYour account, cash, transfers and old coins.Drugs
Bases
Vehicles
Buy a vehicleCars, bikes, trucks and boats: buy, lock, fuel, keep and sell.
Garage and impoundPark at your base or a hub; what impound means.
DrivingStart, steer, fuel, fix, and get out before it burns.
Fly the Little BirdBuy it at the hangar, lift off, loop it, land it in one piece.Loot
Groups and fame